Read more >
- New separate storylines pertaining to the backstories of
Jonathan, Chandra, and Jack before the events of Perfect Dark
- There could have been MedKits in the game, which restore
maximum health up to 100%, just like in Doom 3. On Dark Agent,
though, those MedKits should disappear altogether.
- Giving enemies stronger weapons on higher difficulties.
Examples would include:
- Enforcers carrying SuperDragons on Perfect Agent/Dark Agent in
- Biker punks carrying KSI-74s on Secret Agent in Subway
- An 800-round ammo cap for the pistols, SMGs, rifles, etc. The
DEF-12 Shotgun would get a maximum of 320 shells, the DY357 Magnum
288 bullets, Rocket Launcher 50 rockets, and Jackal 100
Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.