Rocket Launcher
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| |
| Rocket Launcher | |
| Production information | |
| Manufacturer | |
| Type |
Rocket Launcher |
| Technical specifications | |
| Size |
Large, Shoulder-fired |
| Fire Mode |
Rocket Launch |
| Secondary Function |
Targeted Rocket |
| Ammunition Type |
Rockets |
| Magazine Capacity |
1 |
| Maximum Ammunition |
3 |
| Usage | |
| Era(s) |
2023 |
| Affiliation |
dataDyne |
| [Source] | |
The Rocket Launcher is an explosive weapon created by DataDyne. Only a prototype of it was created. The primary mode fires a standard rocket which creates a large explosion.
When using the secondary function, the rocket will follow the opponent slowly, occasionally the rocket will circle around the individual for a while until the rocket hits the floor and explodes, they are also not very smart as they can hit walls when the target runs around a corner. The weapon shares the same targeting system as the CMP150 They emit blue smoke as a result.
During most of it's appearances, it involves as assisting Jo to take down aerial foes, such as the Hovercopter.
In-Game Description
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A cumbersome weapon; fires either a standard rocket or a slower, homing rocket when locked on to the unfortunate target.
Appearances
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The Rocket Launcher can first be found in dataDyne Extraction, outside Cassandra's office and is to be used to destroy the gunship. It later appears in the Area 51 Infiltration mission in a small minefield near the beginning of the level.
Notes
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- Simulants in the Combat Simulator can switch between modes of the launcher instantly.
- Simulants don't use the Rocket Launcher as a hit-scan weapon, meaning that a Meat-Sim will fire a rocket at you with the same accuracy as a Perfect-Sim.
- The left side handle is the same as the ECM Mine's handle .
- The rocket's speed can be adjusted. The velocity can be sped up by running forward and then firing and vice versa when back-pedalling. This can be used to a advantage.
