The NormalSim is the default simulant for most battles. It was made to simulate a player with average experience. Its accuracy is scripted at about 60% and runs at the normal speed.
They do have some cheating properties that are associated for all simulants. If they pick up a Rocket Launcher or Slayer, they will fire a rocket directly at you instead of purposefully aiming to miss. They can fire semi-auto weapons faster then a human player, switch instantly between primary/secondary fire modes (especially noticeable when they have Combat Knives), and can reload in less than a second. These simulants can and will utilize the radar.
NormalSims will complete objectives, but unlike EasySims, it will retreat if it finds itself in a losing situation: low shield, low health, inferior weapon, etc. It is at this difficulty that Simulants will start backpedaling. Instead of running straight forward like the Meat and EasySim, NormalSims will instead run backward, firing at you as they retreat.
|Perfect Dark - Simulants|
|Difficulties||MeatSim • EasySim • NormalSim • HardSim • PerfectSim • DarkSim|
|Types||PeaceSim • ShieldSim • RocketSim • KazeSim • FistSim • PreySim • CowardSim • JudgeSim • FeudSim • SpeedSim • TurtleSim • VengeSim|